Wednesday, December 14, 2022
December 14, 2022
Video coming soon
Virtual Reality (VR) is quickly becoming our here and now. It’s being used in museums to give guided tours, in industry to train doctors, and in entertainment to drive new ways of storytelling. We'll need to think beyond the words on a computer or mobile screen, and embrace the entire language of virtual reality to think more like screenwriters, less like copywriters. In this talk, you'll learn how to approach 3D content design by looking at opportunities from immersive theater, video games and virtual reality. You'll leave inspired to start shaping the next evolution of immersive experiences.
Andrea Zeller s a Content Designer and Manager at Meta. She is a user experience design practitioner at the forefront of communication design for AR/VR experiences. With years of deep systemic knowledge in product content strategy, immersive experiences and new hardware, Andrea leads UX on complex projects by translating high-level strategy and research into actionable insights and language patterns for real-life experiences that meet consumer needs. She’s passionate about making AR/VR safe, inclusive and accessible for everyone.